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Though the gamergate people have quieted down a bit since Anita Sarkeesian hit the Colbert Report a few weeks back, sexism in video games is alive and well. Games are all over the news this week anyway, with a ton of them being released broken. (Yes, I’m looking at you, Halo: The Master Chief Collection.) Today Bloomberg Businessweek profiled Anita Sarkeesian and her site Feminist Frequency, though the title of the piece is very, very wrong.

The title of the piece is “The Gaming Industry’s Greatest Adversary Is Just Getting Started.” Here’s the thing: Anita Sarkeesian is hardly an adversary to the game industry. She’s pointing out the things that are wrong so we can change them … hell, at least be aware of them! That’s not exactly shutting the game industry down, now is it? Is Destiny any less fun because you can play as a woman? If Assassin’s Creed: Unity actually worked, do you think it would have suffered for having a playable female character? Wanting to improve something isn’t exactly adversarial.

That said, the profile is great. Definitely worth checking out. I just think that language matters. As long as we continue to see Anita Sarkeesian and feminists in general as the enemy of the gaming industry, change is going to be slow.

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Jenna Busch

Jenna Busch is the founder and Editor-in-Chief of Legion of Leia and has hosted and written for sites like Nerdist, ComingSoon.net, Metro, Birth. Movies. Death., IGN, AOL, Huffington Post and more. She co-hosted Cocktails With Stan with the legendary Stan Lee and has appeared on Attack of the Show, Fresh Ink, Tabletop with Wil Wheaton, in the documentary She Makes Comics, on NPR and Al Jazeera America, and has covered film/TV/gaming/comics for years. She's currently a co-host on Most Craved. She's been published in the comics anthology Womanthology, is a chapter author for Star Wars Psychology: Dark Side of the Mind, Game of Thrones Psychology and Star Trek Psychology and more, and owns a terrifying amount of swords and 20-sided dice. There are also those My Little Pony trailer voice overs that give one nightmares.

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  • My favorite character in the classic “Street Fighter 2” was the girl (Chun Li), because she could jump really high and had that spin kick, and I’m a guy and never thought of myself as gay or anything. I just liked playing games. Before all this anti-feminist stuff started, I was just an innocent child growing up in the 1980s and 1990s.

    “Tomb Raider” was also fun. I didn’t really notice that the main character was female (as opposed to the male main character in “Prince of Persia” who performed similar acrobatic moves to solve similar puzzles).

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