Though the gamergate people have quieted down a bit since Anita Sarkeesian hit the Colbert Report a few weeks back, sexism in video games is alive and well. Games are all over the news this week anyway, with a ton of them being released broken. (Yes, I’m looking at you, Halo: The Master Chief Collection.) Today Bloomberg Businessweek profiled Anita Sarkeesian and her site Feminist Frequency, though the title of the piece is very, very wrong.
The title of the piece is “The Gaming Industry’s Greatest Adversary Is Just Getting Started.” Here’s the thing: Anita Sarkeesian is hardly an adversary to the game industry. She’s pointing out the things that are wrong so we can change them … hell, at least be aware of them! That’s not exactly shutting the game industry down, now is it? Is Destiny any less fun because you can play as a woman? If Assassin’s Creed: Unity actually worked, do you think it would have suffered for having a playable female character? Wanting to improve something isn’t exactly adversarial.
That said, the profile is great. Definitely worth checking out. I just think that language matters. As long as we continue to see Anita Sarkeesian and feminists in general as the enemy of the gaming industry, change is going to be slow.