One of the most memorable elements of Disney/Pixar’s Coco is the music and for good reason. The whole story revolves around Miguel’s desire to become a musician and to prove to his family that music isn’t as bad as they have made it out to be. However, in order to make that believable to the audience, the filmmakers of Coco had to go and figure out how to transport the audience to Mexico and the Land of the Dead and make the music connect emotionally to the audience.
Today Disney/Pixar released a featurette giving us a behind-the-scenes explanation as to how they went about tackling the music used in Coco.
The official synopsis for the film is below:
Despite his family’s baffling generations-old ban on music, Miguel (voice of newcomer Anthony Gonzalez) dreams of becoming an accomplished musician like his idol, Ernesto de la Cruz (voice of Benjamin Bratt). Desperate to prove his talent, Miguel finds himself magically transported to the stunning and colorful Land of the Dead following a mysterious chain of events. Along the way, he meets charming trickster Hector (voice of Gael García Bernal), and together, they set off on an extraordinary journey to unlock the real story behind Miguel’s family history.
Disney Pixar’s Coco is co-directed by Lee Unkrich (Toy Story 3) and by Adrian Molina (story artist for Monsters University) and produced by Darla K. Anderson (Toy Story 3).
The voice cast consists of Anthony Gonzalez, Gael Garcia Bernal, Benjamin Bratt, Edward James Olmos, Alanna Ubach, Selene Luna, Alfonso Arau, Herbert Siguenza, Octavio Solis, Gabriel Iglesias, Cheech Marin, and Blanca Aracelli.
Pixar’s Coco is out now in theaters. If you want to know what we think about the film, check out our review. Make sure to check out the featurette below and let us know your thoughts.